{"id":351,"date":"2016-12-14T07:43:25","date_gmt":"2016-12-14T06:43:25","guid":{"rendered":"http:\/\/progamestv.pl\/?p=351"},"modified":"2016-12-14T07:44:15","modified_gmt":"2016-12-14T06:44:15","slug":"update-csgo-14-12-2016-ez-ps-lemon-squeezy","status":"publish","type":"post","link":"https:\/\/blog.progamestv.pl\/index.php\/2016\/12\/14\/update-csgo-14-12-2016-ez-ps-lemon-squeezy\/","title":{"rendered":"Update Cs:Go 14.12.2016 EZ PS Lemon Squeezy"},"content":{"rendered":"<p>Ostatni update o kt?rym nie wspomnia?em na blogu dotyczy? aktualizacji d?wi?k?w. Tym razem poprawiono nowy system d?wi?ku (HRTF) oraz lekko zmieniono cs&#8217;a pod wzgl?dem wizualnym. Na nuke gracze s?yszeli echo wi?c dobre valve postanowi?o co? z tym zrobi?.<\/p>\n<p>Pe?na lista zmian:<\/p>\n<p><strong>[Wizualne]<\/strong><\/p>\n<p>Unowocze?niono model anty-terrorysty SAS.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" data-attachment-id=\"352\" data-permalink=\"https:\/\/blog.progamestv.pl\/index.php\/2016\/12\/14\/update-csgo-14-12-2016-ez-ps-lemon-squeezy\/sas\/\" data-orig-file=\"https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?fit=1024%2C576&amp;ssl=1\" data-orig-size=\"1024,576\" data-comments-opened=\"1\" data-image-meta=\"{&quot;aperture&quot;:&quot;0&quot;,&quot;credit&quot;:&quot;&quot;,&quot;camera&quot;:&quot;&quot;,&quot;caption&quot;:&quot;&quot;,&quot;created_timestamp&quot;:&quot;0&quot;,&quot;copyright&quot;:&quot;&quot;,&quot;focal_length&quot;:&quot;0&quot;,&quot;iso&quot;:&quot;0&quot;,&quot;shutter_speed&quot;:&quot;0&quot;,&quot;title&quot;:&quot;&quot;,&quot;orientation&quot;:&quot;0&quot;}\" data-image-title=\"sas\" data-image-description=\"\" data-image-caption=\"\" data-medium-file=\"https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?fit=300%2C169&amp;ssl=1\" data-large-file=\"https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?fit=800%2C450&amp;ssl=1\" class=\"alignnone  wp-image-352\" src=\"https:\/\/i0.wp.com\/progamestv.pl\/wp-content\/uploads\/2016\/12\/sas-300x169.png?resize=499%2C281\" alt=\"\" width=\"499\" height=\"281\" srcset=\"https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?resize=300%2C169&amp;ssl=1 300w, https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?resize=768%2C432&amp;ssl=1 768w, https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2016\/12\/sas.png?w=1024&amp;ssl=1 1024w\" sizes=\"auto, (max-width: 499px) 100vw, 499px\" \/><\/p>\n<p><strong>[D?wi?k]<\/strong><\/p>\n<p>Nowy d?wi?k bomby przy u?yciu systemu HRTF<\/p>\n<p>Poprawa b??du przez, kt?ry niekt?re d?wi?ki nie by?y s?yszane w HRTF<\/p>\n<p>Dodano opcj? w??czania i wy??czania HRTF na MAC<\/p>\n<p>Zmniejszono op??nienie HRTF<\/p>\n<p><strong>[Publiczne lobby]<\/strong><\/p>\n<p>Ulepszono algorytm i zwi?kszono wydajno?? systemu wyszukiwania publicznych lobby<\/p>\n<p><strong>[Mapy]<\/strong><\/p>\n<p>Zaktualizowano radar na Nuke<\/p>\n<p>Mo?e wkr?tce pojawi si? operacja ?<\/p>\n<p>&nbsp;<\/p>\n","protected":false},"excerpt":{"rendered":"<p>Ostatni update o kt?rym nie wspomnia?em na blogu dotyczy? aktualizacji d?wi?k?w. Tym razem poprawiono nowy system d?wi?ku (HRTF) oraz lekko<\/p>\n","protected":false},"author":1,"featured_media":0,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":false,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[4,13],"tags":[16,33,8,22],"class_list":["post-351","post","type-post","status-publish","format-standard","hentry","category-csgo","category-update","tag-csgo","tag-hrtf","tag-update","tag-zmiany"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8xdEP-5F","jetpack_likes_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/351","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/users\/1"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/comments?post=351"}],"version-history":[{"count":2,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/351\/revisions"}],"predecessor-version":[{"id":354,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/351\/revisions\/354"}],"wp:attachment":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/media?parent=351"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/categories?post=351"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/tags?post=351"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}