{"id":3015,"date":"2018-10-02T07:35:49","date_gmt":"2018-10-02T05:35:49","guid":{"rendered":"https:\/\/blog.progamestv.pl\/?p=3015"},"modified":"2018-10-02T11:41:59","modified_gmt":"2018-10-02T09:41:59","slug":"do-trybu-bitewnego-trafia-pojazdy","status":"publish","type":"post","link":"https:\/\/blog.progamestv.pl\/index.php\/2018\/10\/02\/do-trybu-bitewnego-trafia-pojazdy\/","title":{"rendered":"Do trybu bitewnego trafi\u0105 pojazdy?"},"content":{"rendered":"<p>Na devblogu gry Freeman: Guerilla Warfare pojawi\u0142 si\u0119 tajemniczy wpis o tytule &#8222;HYPE! It&#8217;s coming!!!&#8221;. Jego jedyn\u0105 zawarto\u015bci\u0105 by\u0142 gif prezentuj\u0105cy ma\u0142y opancerzony w\u00f3z rozpoznawczy sun\u0105cy \u017cwawo przez pole bitwy. Poni\u017cej wspomniany wcze\u015bniej gif.<\/p>\n<p><img data-recalc-dims=\"1\" loading=\"lazy\" decoding=\"async\" class=\"aligncenter size-large\" src=\"https:\/\/i0.wp.com\/static.wixstatic.com\/media\/a27d24_d469b5d93b3e4773b9f184565737aa59~mv2.gif?resize=800%2C453&#038;ssl=1\" width=\"800\" height=\"453\" \/><\/p>\n<p>Na przedstawionej grafice mo\u017cemy zobaczy\u0107, \u017ce pojazd jest bardzo zwrotny. Na jego wie\u017cy nie znajduje si\u0119 zamontowany zazwyczaj w tego typu pojazdach karabin, ale ma\u0142okalibrowe dzia\u0142ko, ok. 20-35 mm. Sama wie\u017ca wygl\u0105da jak konstrukcja \u015bci\u0105gni\u0119ta z czo\u0142g\u00f3w lekkich II W\u015a (dobrym przyk\u0142adem u\u017cycia wsp\u00f3\u0142cze\u015bnie takich konstrukcji jest Syria). Zapewne pojazd nie b\u0119dzie mocno opancerzony i 1-2 celne trafienia z RPG powinny za\u0142atwi\u0107 spraw\u0119. Znaczy to tylko tyle, \u017ce wreszcie zrobimy u\u017cytek z granatnik\u00f3w, a ka\u017cda armia b\u0119dzie musia\u0142a by\u0107 wyposa\u017cona w przynajmniej 1 kilkuosobowy oddzia\u0142 grenadier\u00f3w z broni\u0105 przeciwpancern\u0105. Ciekawe, czy dost\u0119pna w grze imitacja pancerzownicy Barret M103 r\u00f3wnie\u017c b\u0119dzie powodowa\u0142a uszkodzenia samochodu?<\/p>\n<p>Tw\u00f3rcy nie zawodz\u0105 i nadal bombarduj\u0105 nas nowo\u015bciami w grze, ci\u0105gle j\u0105 rozwijaj\u0105c. Miejmy nadziej\u0119, \u017ce nigdy nie przestan\u0105 tego robi\u0107.<\/p>\n<p><iframe loading=\"lazy\" src=\"https:\/\/store.steampowered.com\/widget\/773951\/\" frameborder=\"0\" width=\"646\" height=\"190\"><\/iframe><\/p>\n<p>\u0179r\u00f3d\u0142o:\u00a0<a href=\"https:\/\/www.freeman-game.com\/blog-1\/hype-it-s-coming\">https:\/\/www.freeman-game.com\/blog-1\/hype-it-s-coming<\/a><\/p>\n","protected":false},"excerpt":{"rendered":"<p>Na devblogu gry Freeman: Guerilla Warfare pojawi\u0142 si\u0119 tajemniczy wpis o tytule &#8222;HYPE! It&#8217;s coming!!!&#8221;. Jego jedyn\u0105 zawarto\u015bci\u0105 by\u0142 gif<\/p>\n","protected":false},"author":33,"featured_media":2831,"comment_status":"open","ping_status":"open","sticky":false,"template":"","format":"standard","meta":{"jetpack_post_was_ever_published":false,"_jetpack_newsletter_access":"","_jetpack_dont_email_post_to_subs":false,"_jetpack_newsletter_tier_id":0,"_jetpack_memberships_contains_paywalled_content":false,"_jetpack_memberships_contains_paid_content":false,"footnotes":"","jetpack_publicize_message":"Do trybu bitewnego trafi\u0105 pojazdy? analiza newsa by @MSDeliQuent88 . @FreemanTheGame #Freeman @KKGameStudio #indiegame #gif #analiza","jetpack_publicize_feature_enabled":true,"jetpack_social_post_already_shared":true,"jetpack_social_options":{"image_generator_settings":{"template":"highway","enabled":false},"version":2}},"categories":[570,161,595,162],"tags":[646,564,645,565,601,644,566],"class_list":["post-3015","post","type-post","status-publish","format-standard","has-post-thumbnail","hentry","category-freeman-guerilla-warfare","category-gry","category-newsy","category-pc","tag-analiza","tag-freeman","tag-gif","tag-guerilla","tag-newsy","tag-pojazdy","tag-warfare"],"jetpack_publicize_connections":[],"jetpack_featured_media_url":"https:\/\/i0.wp.com\/blog.progamestv.pl\/wp-content\/uploads\/2018\/08\/title-black-trans.png?fit=530%2C152&ssl=1","jetpack_sharing_enabled":true,"jetpack_shortlink":"https:\/\/wp.me\/p8xdEP-MD","jetpack_likes_enabled":true,"jetpack-related-posts":[],"_links":{"self":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/3015","targetHints":{"allow":["GET"]}}],"collection":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts"}],"about":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/types\/post"}],"author":[{"embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/users\/33"}],"replies":[{"embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/comments?post=3015"}],"version-history":[{"count":4,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/3015\/revisions"}],"predecessor-version":[{"id":3023,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/posts\/3015\/revisions\/3023"}],"wp:featuredmedia":[{"embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/media\/2831"}],"wp:attachment":[{"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/media?parent=3015"}],"wp:term":[{"taxonomy":"category","embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/categories?post=3015"},{"taxonomy":"post_tag","embeddable":true,"href":"https:\/\/blog.progamestv.pl\/index.php\/wp-json\/wp\/v2\/tags?post=3015"}],"curies":[{"name":"wp","href":"https:\/\/api.w.org\/{rel}","templated":true}]}}